Record a model coming together from block-out to render
Capture long Blender, Maya, or ZBrush sessions as a timelapse — without a second recorder competing with your viewport for GPU.
Sound familiar?
- ✗Full-rate screen recording competes with the viewport and renders for GPU
- ✗A modelling session runs for hours and produces an unusably large file
- ✗Sculpting progress is the interesting part and it is invisible in a final render
How Tau helps
Low overhead while you work
Capturing a frame at intervals leaves far more GPU and CPU for your viewport than continuous recording does, which matters during sculpts and renders.
Show the block-out to final progression
The value in a 3D timelapse is watching the shape resolve. Recording the whole session captures that without you managing clips.
Export for portfolio or socials
Export to MP4 for ArtStation or a vertical clip for socials, straight from the same editor.
FAQ
- Will Tau slow down Blender or my renders?
- Far less than a full-rate recorder would. Tau writes one frame per interval instead of encoding continuous video, so the overhead during modelling and rendering stays small.
- Can I record across two monitors?
- Tau records a screen as its source, so pick the display your viewport is on. Reference material on a second monitor stays out of the shot.
- What interval suits a long sculpting session?
- For a multi-hour session, somewhere between five and fifteen seconds usually works. The frame interval calculator will give you an exact figure for the video length you want.
Relevant features
- record from any sourcerecord your screen, your camera, or both at once. capture coding sessions, design work, creative processes - from any source your system supports.
- minimal editortrim and export without the bloat of a full video editor.
- export to multiple formatsone click to mp4, gif, webm ready for twitter/x, youtube, or wherever you share.
Ready to make better timelapses?
One-time payment. Free updates. macOS and Windows.
Get Tau — $16.99€14.99